| 1. |
100% three-dimensional real-time interaction |
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2. |
multiple detailed interacting actors |
| 3. |
male and female actors |
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4. |
maximum movement flexibility for all actors, down to the smallest finger limb |
| 5. |
steady movements, even between multiple actors and objects |
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6. |
realistic eyes with lids, pupil reaction and light reflection, including comic and manga eyes |
| 7. |
realistically changing eye contact and eye tracking, head or body turning towards the camera, objects, body regions and other actors |
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8. |
smooth combinations of different facial expressions |
| 9. |
different head and body shapes are combinable, the body physique is changeable |
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10. |
realistic lip movement and mimics when speaking |
| 11. |
mouth area with teeth and moveable tongue |
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12. |
physical bouncing of defined body zones (breasts, belly, thighs, hair, ...) |
| 13. |
freely adjustable chest size |
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14. |
adjustable thickness of body and limbs |
| 15. |
several removable decoration and clothe elements |
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16. |
arbitrarily combinable body textures |
| 17. |
selectable hair styles and hair colors |
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18. |
autonomous visible breathing (excitation-dependently selectable breathing type and speed) |
| 19. |
autonomous body movements (tremble, swinging, wiggle, ...) |
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20. |
excitation-dependent representation of increasing body sweat on the skin (glow-effects) |
| 21. |
automatic hand placement between multiple objects and along surfaces |
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22. |
interaction between objects (toys) and body regions |
| 23. |
all body zones "remember" preceding interactions |
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24. |
central controlled character-dependent reaction to the determined external influences |
| 25. |
detailed genital representation |
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26. |
excitation-dependent change of the genital organs, nipples and lips |
| 27. |
Stretching of anus/vagina/mouth according to the imported toys |
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28. |
various toys with different functions are applicable in all body places |
| 29. |
toys leave traces or objects on the affected body places if desired |
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30. |
realistic representation of body fluids |
| 31. |
arbitrary static or animated 3D scenarios are selectable as background |
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32. |
all pieces of furniture and scene elements are usable as seat or couch surface |
| 33. |
intuitive user-controlled camera control with predefined focuses, panning and zoom function |
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34. |
multiple freely switchable cameras and perspectives |
| 35. |
any time available "photo" function to store special moments in image files. |
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36. |
speech bubbles, thought bubbles and storyteller texts for direct communication with the user |
| 37. |
user interaction in the story mode using multiple choice ("multiple choice") discussions |
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38. |
story mode with 2D or 3D background and free model and camera positioning |
| 39. |
3D sound system for speech, music and sound effects that are audibly "in the area". |
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40. |
true three-dimensional user interface with selectable appearance ("skin") |
| 41. |
dynamic real time rescaling of the entire user interface |
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42. |
integrated user interface help texts |
| 43. |
detailed run time report for rapid analysis of technical problems at the customer level |
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44. |
separately loadable scenes, models, pictures and sounds for the reduction of the internet download time and protection of the data |
| 45. |
usable as an object in Internet Explorer or as an independent application |
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